Marvel comics

Secret Wars Correspondence: Red Skull (Fri, 27 Mar 2015)
Red Skull #1 cover by Riley Rossmo Fear, pain, and death seem likely in the Warzones! of Secret Wars. Even by those standards, RED SKULL—written by Joshua Williamson and drawn by Luca Pizzari—stands out from the pack. “I’ll be honest, this book is super dark,” promises Williamson. “It matches what you’d expect a book based around someone as horrible as the Red Skull. Prepare for a very twisted tale. If you’re a fan of my books you know I enjoy writing some pretty dark characters in some very messed up situations. Marvel has let me do that here as well.” As RED SKULL opens, however, it achieves all that darkness with no sign of its titular character. “When our book opens the Red Skull is presumed dead and is a martyr in Battleworld,” the writer reveals. “A movement has formed around him, and there are people in power who want that destroyed.” When rumors mount that the Skull may not be as dead as reported, those in power can ignore his influence no longer. “A team of prisoners are sent to find his body to provide proof of his death,” Williamson says. “If they do, they are promised their freedom.” “It’s a dirty rag tag group that consists of villains from different parts of Battleworld,” he elaborates. “And some are just villains without a Kingdom to call home: Moonstone from Civil War, Lady Deathstrike from House of M, Magneto from Age of X, Jack O’Lantern from the Marvel Universe, and Electro from the Ultimate Universe. They are joined by one lone hero who has a score to settle with the Red Skull, and that is the Winter Soldier.” Their common mission will take them deep into the Deadlands, an area of Battleworld every bit as foreboding as its name. “When I first started working on the scripts I thought a lot about the Joseph Conrad’s ‘Heart of Darkness,’” Williamson explains. “The characters know they should stop, but they keep going deeper into the Red Skull’s twisted world.” “Red Skull’s surroundings are a reflection of his insides, a wasteland of misery and hate,” he adds. “So it’s a bit of a horror show that the team has to transverse as they try to find the Red Skull.” The threats of the external world may pale in comparison to the internal struggles of the mismatched team though. “We see how the Red Skull’s way of things corrupts their souls,” Williamson teases. “Forces them to do things they never thought they’d do all in an effort to get their freedom back. The characters we send after him are in for a very rough time.” In order to bring all the horrors—in the world and in their minds—to life, the writer has artist Luca Pizzari aiding and abetting him. “Luca Pizzari is amazing,” raves Williamson. “The story and subject matter is dark, and Luca’s inking style compliments that, but he also brings a chaotic energy to the story that makes it exciting. Once Luca became involved I could see it was a perfect fit. I started to go write the story with a bit more action and movement because seeing his art wowed me and challenged me to raise the bar with the story.” As scary as you might imagine this world, Williamson wants to make sure readers know it will be far more frightening. “You’d think a place like the Deadlands couldn’t make someone like the Red Skull any more evil than he already was,” he hints. “But you’d be wrong.” Follow the latest updates on Secret Wars daily on Marvel.com and via our social channels!
>> read more

Charles Soule Guides the Evolution of the Uncanny Inhumans (Fri, 27 Mar 2015)
Uncanny Inhumans art by Nick Bradshaw Since Black Bolt blanketed the planet in Terrigen mists, prompting the activation of new Inhumans the world over, Marvel’s ultimate outsiders have been forced to up their profile. Moving from their typical places of hiding to an island off the coast of Manhattan, Medusa and her allies have attempted to consolidate their tribe against threats internal and external. Writer Charles Soule chronicles this ever-changing epic in the pages of INHUMAN, and will focus his efforts on the new series UNCANNY INHUMANS beginning in April and carrying over with a special story on Free Comic Book Day. Soule helped us glimpse at what the future has in store for the Inhumans, including the addition of a certain Human Torch to their ranks! Marvel.com: How does this story on Free Comic Book Day offer a peek at the Inhuman status quo in the Marvel Universe as we move forward? Charles Soule: To me, the point of Free Comic Book Day is to reach out to potential new readers, and to introduce them to new concepts or characters they might not be as familiar with. That's what I tried to do with the FCBD Inhuman story. We'll meet some of the key players in the Inhuman corner of the Marvel U, like their queen, the incredible Medusa. We'll also see some new characters, and get a little refresher course on what they're all about. It's a fun story; we packed a lot into it, considering it’s just 10 pages long. Marvel.com: What kinds of new threats will we see in this story and coming up in Uncanny Inhumans? While we’ve mostly seen internal foes like Lash and others so far, are external Marvel Universe forces going to being to play a role? Charles Soule: It will be a nice mix. The first big villain the Inhumans will face is Kang the Conqueror, the time-traveling despot who has bedeviled the Avengers and many other Marvel heroes for many years. So, he’s an external threat, but the truth is, the Inhumans have to worry about problems coming at them from all over the place. Many new Inhumans have appeared around the globe in recent months—we call them NuHumans, just to make it easier to distinguish them—and not all of them are friendly. The Inhuman nation is expanding rapidly, and it’s certainly facing some growing pains. Marvel.com: While so many new characters have already made their debut in INHUMAN, will we continue to see the introductions of more here and moving forward? Charles Soule: Absolutely; we meet some new ones in this story, as a matter of fact. The fun for me as a writer on the Inhumans books is that it’s an opportunity to create interesting new characters—as many as I can think up, really. I love doing it, and as long as it continues to make sense for the story, we'll keep seeing new faces. That said, UNCANNY INHUMANS will be an opportunity to really dig in on the existing cast as well. We’re really embracing the opportunity to do some serious world-building here. Marvel.com: How have recent events changed Medusa and her outlook on her position as well as the world around her? Charles Soule: Well, as we've seen in the INHUMAN series I've been writing for the last year, Medusa is now estranged from her husband, Black Bolt. For years, they’ve ruled the Inhumans together, but they’ve seen some serious differences recently that have left Medusa more or less running things on her own. They both love their people, but that doesn’t necessarily mean they see eye to eye about where to take them. Beyond that, Medusa is realizing that the isolationist stance the Inhumans have taken for thousands of years won’t really work anymore. They can’t step away from the world now that there are so many of them popping up all over the globe. It’s a completely new approach, and she’s still adjusting. Marvel.com: The elephant in the room: What’s Johnny Storm doing here? Charles Soule: The Fantastic Four, including Johnny Storm, have been connected to the Inhumans for a very long time in the Marvel Universe. [The Inhumans] first appeared in FANTASTIC FOUR #45 all the way back in December of 1965. So, it’s really not so unusual for the Human Torch to appear here. But for the specifics of his role in the story...I think it’s best to let this little tale speak for itself. Marvel.com: Why Brandon Peterson to illustrate this story? What made him the right artistic choice? Charles Soule: Have you seen the pages? I mean, it’s pretty clear to me that Brandon was the right call for this story. We also need to make sure to mention Justin Ponsor, who colored the pages. I’ve been fortunate to work with a certain caliber of artists who can make the incredible events of a superhero story seem almost real—hyper-real, really—and Brandon and Justin are both wonderful at that. This story introduces some big new characters through some pretty fantastical moments, and they nailed every one. Pick up UNCANNY INHUMANS #0 on April 1, and continue the adventure on Free Comic Book Day, May 2!
>> read more

Joe Quesada Celebrates 30 Days of Daredevil (Fri, 27 Mar 2015)
Daredevil by Joe Quesada Joe Quesada and Daredevil know each other well. Marvel’s Chief Creative Officer first worked on the Man Without Fear when he, Kevin Smith, Jimmy Palmiotti, and the rest of the Marvel Knights team brought Matt Murdock back to prominence in the 1998 re-launch of DAREDEVIL; he would follow up with the highly personal DAREDEVIL: FATHER in 2004. Quesada’s fandom for DD stretches back much further and his deep involvement with the character continues into the present, playing a key role as an Executive Producer in helping to craft “Marvel’s Daredevil,” coming to Netflix on April 10. To commemorate and share his work on and love for this Marvel icon, Quesada has taken to Tumblr with his “30 Days of Daredevil,” unearthing rare art pieces from his collection and providing commentary as only he can daily leading up to April 10. Joe took time out of his busy schedule to talk further about his connection to DD, the impetus for looking back, and what to expect from “Marvel’s Daredevil.” Marvel.com: What is “30 Days of Daredevil” and how did it come to be? Joe Quesada: The whole concept came out of a spring cleaning frenzy. I had a bunch of old files on my computer that I hadn’t archived, I had been putting it off for years. So a month ago I finally decided to go through them and found that the majority of it was Daredevil art. This got me thinking: with the Netflix show on the horizon, maybe I can use this art in a fun way to help promote the show. I could give fans a little behind the scenes info about what was going on during the time that I was drawing those pages, as well as some info on DD for fans that aren’t that familiar with the character. So I came up with the idea of doing "30 Days to Marvel’s Daredevil." I really enjoy talking about art and especially talking about the process. It’s kind of an extension of something that I use to do here when I was [Editor-in-Chief], when I used to talk to the outgoing intern classes. I figured this might be a way to put a bit of what little I know out there and just maybe there are some artists and writers who might benefit from some of my years of experience. Whether any of it is worthwhile or not, who knows? But, maybe someone will find it helpful somewhere down the road. So really that’s what it stemmed from and I thought the Tumblr was the perfect vehicle for it. Then as I started moving along on Tumblr and started learning all the other facets of it, I started answering questions and... Marvel.com: Was this your first time using Tumblr? Joe Quesada: I’ve had an account for quite a while, I just haven’t had the time to really play with it or a reason to. Marvel.com: It's addicting... Joe Quesada: I don’t know about that, but doing these 30 Days is a lot of work. I have a real job. Marvel.com: Yeah, that’s true. But will you be staying after the 30 days? Joe Quesada: It all depends on time and if the fans are digging it. I have to admit, it reminds me of how much fun I use to have when I was doing my Friday Cup O’ Joe columns. I really enjoy getting fan questions and having that interaction, so we’ll see where it happens, I’m hoping I can. Marvel.com: Was it overwhelming the amount of stuff you had or were you right away able to pick out, this one would be good for this day, this one would be good this day… Joe Quesada: There’s a lot of stuff, but I started picking through some things that if you’re a fan of Daredevil you’ll know exactly what I’m talking about. Meanwhile, for people who are looking forward to the show but maybe aren't as aware of or familiar with the character they’ll find it educational. I talk about the character, the history, different facets of Daredevil, and what makes him interesting to me. Realistically speaking, I wouldn’t be here at Marvel if it weren’t for the character. I have a lot of love and a lot of passion for DD and I just thought I’d share it. Marvel.com: What are some of the standout posts you’ve done so far, would you say? Joe Quesada: They’ve all been fun. As the weeks go along I’ll start showing some stuff that’s probably never been seen. But I’m pacing myself. I've got a couple tricks up my sleeves, and who knows, maybe another cat and puppy video. Marvel.com: What would you say to people following the Tumblr project and getting excited for the show? Joe Quesada: The Tumblr project is simply my expressing my love for the character. As I said, I wouldn’t be here at Marvel, heck I might not even be in comics if not for Daredevil. But also it’s a bit of a bio on the character of Matt Murdock and the things that make him cool and different from any other character in comics. I talk about his origin, abilities, supporting cast and legendary creators who gave us some of his greatest stories. I’m going to try to cover a lot in 30 days. And cat and puppy videos. Marvel.com: What can people look for coming up on your Tumblr? Joe Quesada: One of the things you can look forward to is we’re going to be talking about the women in Matt’s life. From his mother to his true love.  And I’ll be showing a piece of art that I did-one of my very first pieces for Marvel that really had nothing to do with my Daredevil run at all and actually a piece of art that I still own and cherish that few people have seen or maybe even remember. Marvel.com: What to you is the central appeal of Daredevil? Joe Quesada: The appeal to Daredevil for me has always been a guy who is making the best of the hand he’s been dealt. He gets knocked down - he gets up. We have a lot of characters that do that right? Captain America for instance. But Matt has been dealt a certain hand of cards. He lost his eyesight and what he did was, he took that particular handicap and was able to not only get past it but actually make himself better despite it and that that has always resonated with me. Follow Joe Quesada’s Tumblr for his “30 Days of Daredevil” project and watch “Marvel’s Daredevil” April 10 on Netflix! Daredevil by Joe Quesada
>> read more

Piecing Together Marvel Puzzle Quest: Ms. Marvel (Fri, 27 Mar 2015)
Ms. Marvel in Marvel Puzzle Quest How many Marvels can “Marvel Puzzle Quest” handle? At least one more! Kamala Khan aka Ms. Marvel makes her fantastic digital gaming debut this week and D3Publisher Producer Joe Fletcher stopped by to introduce the spunky super heroine in all her glory. Marvel.com: With two iterations of Carol Danvers’ Captain Marvel in the game already why was now the right time to add Kamala Khan’s Ms. Marvel? Joe Fletcher: Kamala is having an absolutely amazing run in the comics and is a Marvel(ous) character in her own right. Carol Danvers notwithstanding, the embiggening wonder is a perfect fit for the game in general. And releasing at the end of Women's History Month with our other initiatives such as flipping out some of our in-game comic covers, it made sense to bring out the new Ms. Marvel at this point. Marvel.com: And this is the first time Kamala has ever been seen in a video game universe! What were some of the things the team kept in mind while designing Ms. Marvel for her inaugural foray? Joe Fletcher: Authenticity and a great feel for her powers were prime in creating this rendition of her in the “Marvel Puzzle Quest” arena. We worked pretty closely with Marvel on her art and power creation, and a few times some of the assets were popped over to [editor] Sana Amanat, one of Ms. Marvel's creators. We wanted to make sure we got her feel right and to ensure that she could stand up to the rest of the Marvel Universe. Pretty sure we got that down in both accounts! Marvel.com: Kamala's a little younger than most of the combatants in “Marvel Puzzle Quest.” Can we expect a healthy amount of hopeful idealism from her compared to our other battle-weary heroes? Joe Fletcher: In a way, yes. Not necessarily through her naivety, but because of her general “go get ‘em” spirit, one of her powers embodies exactly that. Her Yellow is a passive ability called “Bring Out The Best.” With it, she exhorts the rest of her team to keep going no matter what, giving them a temporary health boost each time they use an ability. This keeps the team on their feet and allows Kamala to make a real contribution to any team she is in, regardless of her “Freshman” status as a super hero. Marvel.com: And I’m guessing Ms. Marvel’s polymorphic powers left her abilities open for some fun design interpretations. So outside of healing, how will she bring the pain? Joe Fletcher: Well, I already talked about the Yellow ability, but her other two are a bit more “dealing with her very punchy” approaches to problems. Her Purple “Inhuman Stretchiness” embodies her newfound powers after encountering the Terrigen Mists. This ability lets her choose a tile on the board and make it into a Green tile. Then, some of the other tiles of that same color also turn Green. This allows for lots of Green matches and AP to be gained for use by her own and other teammate’s abilities. The damage caused by the Green matches themselves are always helpful too! Her other ability is more straightforward, which is kind of Kamala's stock in trade when it comes to combat. Her Green “Embiggened Bash” deals damage to the entire enemy team for 12 AP. It’s on par with even Thor (Modern)’s “Call the Storm” attack, so she’s right up there with the big boys in terms of dealing out the damage when she needs to. We definitely envision her as a character that’s there to support the others, but once a match has gone on for a little while, to be able to end it, or at least turn the tide, pretty effectively. Marvel.com: How do you see her rounding out a team and who will she play well with? Please say Captain Marvel! Joe Fletcher: She complements Captain Marvel, but doesn’t actually support her. Captain Marvel can generate strong Red and Black attacks (and give Red AP), while Kamala uses Purple and Green, so they work well together without clashing. Her “Bring Out The Best” ability also allows for some interesting gameplay with Captain Marvel in that Carol gains Red AP when taking a somewhat strong blow. So having the enemy hit her, then turning around and using some of that Red AP, which triggers Kamala’s ability and heals Captain Marvel, is a definite possibility. In a more general sense, we see Kamala acting as a strong support for those multi-round Survival modes with her heals and for being someone that can take down teams pretty effectively with her “Embiggened Bash.” So she’s more of a support character, but one with a strong bite. We definitely foresee players using her in the striker capacity due to that Bash. Marvel.com: When can we recruit her into our rosters? Joe Fletcher: Her time in the sun starts very soon, with a new run of Iso-8 Brotherhood starting on March 27. She'll be the prize for the Event, and lucky players can also find her early in the Cover Packs for Iso-8 Brotherhood as well. So get those Embiggened Fists ready to smash some Iso-8 empowered mutants and stop the Cabal’s plans for using them in a bid for dominance! Stay tuned to Marvel.com for more awesome “Marvel Puzzle Quest” news and interviews.
>> read more

Stacey Lee Joins the Women of Marvel (Fri, 27 Mar 2015)
The Women of Marvel Podcast Episode 38 It's the latest Women of Marvel podcast! The Women of Marvel variant cover series continues with Stacey Lee! Listen to Women of Marvel - Episode 38 now! The Women of Marvel podcast will assemble to chat all things Marvel and more! New episodes will be released every Friday, co-hosted by Marvel Digital Media Group Social Media Manager Adri Cowan and Marvel.com Producer Judy Stephens, along with Marvel Director, Content & Character Development Sana Amanat and Marvel Comics Editor Emily Shaw. We also want your feedback, as well as questions for us to answer on future episodes!Tweet your questions, comments and thoughts about Women of Marvel to @AdriCowan@Omg_Dj_Judy@MiniB622,@Emily_ShawShaw or @Marvel with the hashtag #WomenOfMarvel! Make sure to visit and follow the Women of Marvel Tumblr page: http://thewomenofmarvelcomics.tumblr.com And Instagram at Instagram.com/TheWomenOfMarvel
>> read more

Mark Waid Assembles the Avengers (Fri, 27 Mar 2015)
Free Comic Book Day 2015 art by Jerome Opena It’s a new dawn for Earth’s Mightiest Heroes, as Marvel celebrates Free Comic Book Day on May 2 with a special story by writer Mark Waid and artist Mahmud Asrar featuring an all-new, all-different team of Avengers! This tale, available as part of Marvel’s FCBD offerings, offers a glimpse into the future of the Marvel Universe, and teams veteran Avengers with brand new faces. We spoke to Waid and editor Tom Brevoort to get some exclusive details on what to expect. Marvel.com: What are the elements of a good Avengers team and how did those considerations go into coming up with this one? Mark Waid: To my mind, a mix of veterans and rookies is number one on the list of “things that make a good Avengers team.” Another is making sure the characters themselves contrast nicely with one another, not only in powers but in personalities and backstories; to me, the fun of writing any team book is seeing how its members react to one another in the non-action moments. What happens when you strand these two on a desert island? What about when you take these three, who’ve never shared page-time before, and send them on a do-or-die mission? And do their powers complement one another? How are they better together than apart?  Tom Brevoort: After the Jonathan Hickman era fielding the largest active Avengers team ever, we wanted to pull back to a more manageable scale and a tight team of characters whose interactions and relationships could form the backbone of the drama. So fewer characters getting proportionately more page time. Marvel.com: There’s definitely a generational aspect to this line-up, with adults and younger heroes side-by-side to a degree I don’t believe we’ve ever seen with the Avengers; why the choice to make this a focal point? Tom Brevoort: It’s less so that it may seem at first blush. After all, while Sam Wilson is an established hero, he’s relatively new to the role of Captain America. And who knows who the new Thor is or how old she is. To say nothing about who might be inside this new suit of Iron Man armor. The only thing that’s certain is that, on the face of it, in the midst of this team the Vision is the senior man. Mark Waid: Honestly? The generational aspect was something that we backed into more than planned. The initial goal was to mix in two or three heroes who’d never been Avengers before, and if you've read Jonathan Hickman's excellent run, you’ll sympathize when I say that my choices were few and far between. Hickman’s Avengers included half the New Warriors, some of the Fantastic Four, all of the Green Bay Packers, and my Aunt Madeline, who was of no help. That said, once we zoomed in on the three tyros—all of whom I genuinely like, no "settling" to be done—playing up the generational aspect as a small part of the [story] made sense. It’s only one factor of the overall dynamic, trust me! Marvel.com: Who takes point as the lead characters in this story and why? Mark Waid: Captain America and Ms. Marvel. Being an Avenger is the culmination of all of Kamala Khan’s hopes and dreams, and to succeed, she needs Captain America’s approval. But we don’t always get what we want, do we? Marvel.com: While the younger characters are Avengers for the first time, you’ve also got the new Thor and, to a lesser degree, new Captain America filling big shoes; how do their challenges differ? Tom Brevoort: I expect that Sam has the greater challenge here—for all his power, there’s not a whole lot of expectation of Thor once you get out of Asgard. But being Captain America comes with a number of built-in challenges and expectations, many of which Sam is going to grapple with in one way or another as time goes on. He’s not going to be able to do the job in precisely the same way that Steve did. Mark Waid: I love writing the new Thor because she doesn’t seem to evidence any worry that she’s not measuring up to her predecessor—so that's not so much of a “challenge,” per se. With Captain America, however—well, the challenge for him isn't so much within the group as it is being the face of the Avengers at a moment in history where, as great a nation as we are, we’re very divided on some very profound matters…and not everyone’s happy with this Captain America purporting to be a reflection of them. Marvel.com: How does this story serve as a preview of things to come? Mark Waid: We laid down several hints, but I’d hate to give any of them away. I can think of at least four Easter eggs that should stand out to long-time readers about what’s upcoming. It would have been five had I had room to talk about the importance of the Vision’s new cape!​ Marvel.com: What did Mahmud Asrar bring to the table as artist of this story? Tom Brevoort: Mahmud brings a vitality to the characters, and an energy that really suits this new iteration of Earth’s Mightiest Heroes. Mark Waid: Gravitas. Big action. Emotion. What a joy working with that guy! Read the first adventure of the all-new, all-different Avengers by Mark Waid and Mahmud Asrar on Free Comic Book Day, May 2!
>> read more

Download Episode 178 of This Week in Marvel (Thu, 26 Mar 2015)
This Week in Marvel Episode 178 Pucker up and get ready for new episode of This Week in Marvel! Ryan and Ben dive into the new print and digital releases of the week, including AMAZING X-MEN #18, GUARDIANS OF THE GALAXY #25, LEGENDARY STAR-LORD #10, NEW AVENGERS #32, NOVA #28, and more! Marc and Patrick, along with Marvel VP - Current Animation Stephen Wacker, check in with the latest movie and TV happenings from the west coast! Plus: it's back to the well with ULTIMATE SPIDER-MAN for the Unlimited Reading Club! Read NEXTWAVE for the next This Week in Marvel Unlimited Reading Club and share your thoughts using the hash tag #TWIMURC! Download episode #178 of This Week in Marvel from Marvel.com, check out Marvel Podcast Centralgrab the TWiM RSS feed and subscribe to This Week in Marvel on iTunes, so you never miss an episode!This Week in Marvel will focus on delivering all the Marvel info on news and new releases--from comics to video games to toys to TV to film and beyond! New episodes will be released every Thursday (or so) and TWiM is co-hosted by Marvel Digital Media Group Executive Editorial Director Ryan "Agent M" Penagos and Marvel.com Senior Editor Ben Morse, along with Marvel.com Editor Marc Strom and Manager, Marvel.com Assistant Editor Patrick Cavanaugh, and Video & Content Production Blake Garris. We also want your feedback, as well as questions for us to answer on future episodes!  Tweet your questions, comments and thoughts about TWiM to @Agent_M@BenJMorse or @Marvel with the hashtag #ThisWeekinMarvel!
>> read more

Daredevil Spotlight: Marvel Knights (Thu, 26 Mar 2015)
Daredevil Spotlight: Marvel Knights In 1964, Marvel premiered one of its enduring and exciting super heroes, Daredevil. Whether in his secret identity as blind lawyer Matt Murdock or using his enhanced radar senses, DD stood out from the crowd as an unrelenting crusader for justice. To prepare the upcoming debut of “Marvel’s Daredevil” on Netflix on April 10, 2015, we present a series of features exploring the writers, artists and more who have brought the Man Without Fear to life over his 50-plus year history! In 1999, Marvel found itself up against the wall. In a period of transition and looking for a new way to tell stories, the House of Ideas searched for an identity. DAREDEVIL, perhaps, exemplified this desire for rebirth more than any other title. The final issue of volume one literally depicted the book blowing up. The time had come for something new that could not be ignored. Enter Marvel Knights and the masterminds behind the imprint Joe Quesada and Jimmy Palmiotti. “At the time we came there, Marvel was not doing so great,” recalls Palmiotti. “The company had money issues and the DAREDEVIL book was about to be cancelled due to low sales.” Despite that, the duo did not hesitate to take on the challenge of reviving Daredevil’s popularity. “When we created Marvel Knights for Marvel we were offered to pick any four titles we wanted for our line and Joe [Quesada] and I were both huge Daredevil fans so he was our first choice,” Palmiotti explains. “We both grew up reading Daredevil and felt since both of us lived in New York we could bring a street wise quality to the character. “Matt was also a character that always has a woman as part of his life and both Joe and I had very strong influential women in our lives, our mothers. Looking past the cool powers and all, we fell in love with his respect of others and Matt always wanting to help the underdog in and out of the courtroom.” In order to bring their vision to the page, however, the team needed a writer who not only could craft thrilling stories but who also had an added cache sure to catch people’s attention. They found that in lifelong comic fan and writer/director Kevin Smith. For the time-strapped architects of the Marvel Knights line, Smith helped lessen the load in a key way. “Inking [DAREDEVIL] was just part of [my job] as both Joe and I were doing casting and editing the book,” Palmiotti points out. “Getting Kevin on the book was a blessing.” However, it was a team-up that very nearly did not happen. “[Readers] almost didn't get [Smith], because he was going to do a story where Matt gets his sight back, just like ‘Flying Blind,’ [from DAREDEVIL #376-379], but he was convinced by Quesada and Palmiotti to stay on,” Kuljit Mithra, the Daredevil historian behind manwithoutfear.com, remembers. When the news broke, it created the kind of attention that took even Quesada and Palmiotti by surprise. “It was one of the Marvel books that was not a gimmick that got massive media attention,” Palmiotti says. “Joe and I found ourselves thrown into situations we never dreamed and it was all a great time.” Still, without a worthy story to back the hype, the revival may have withered on the vine. Thankfully, fans reacted with resounding praise—something Palmiotti credits his artistic and editorial collaborator for making a reality. “When Joe started handing in pencils I had to up my game big time,” he asserts. “This is a book and a series that still looks as fresh today as it ever has.” “The overall look of the book, and that includes the coloring, struck me as dramatically different compared to anything we'd seen in this particular book before,” Christine Hanefalk of theothermurdockpapers.com states. “It took some getting used to, but I quite like it. The coloring gives it a glossy look that goes well with the line work.” “There is a dynamic to Quesada,” agrees Mithra. “The production value overall seemed to be kicked up a notch.” The book did not set out to be comfortable, however. The story embraced the possibility of controversy, especially when it came to the fate of Matt Murdock’s longtime love Karen Page who met a grisly end at the hands of the gleefully murderous Bullseye. “She died a hero's death,” Hanefalk says. “After what had happened many years earlier, and her part in Matt's downfall in ‘Born Again,’ there’s at least some sense in her coming full circle here.” Murdock’s religiosity also returned to the forefront Hornhead’s characterization in a way that fans had not seen since Frank Miller; or perhaps ever. “I'm going to go out on a limb here and argue that what Smith did with the religious aspects of this story had never been done before,” argues Hanefalk. “Looking at Frank Miller's and David Mazzucchelli’s ‘Born Again’ arc, what you get is a story that relies heavily on religious themes, but doesn’t really specifically revolve around Matt’s personal religious faith. Smith paints a picture of a practicing Catholic. I would say that there is more religion and religious references in ‘Guardian Angel’ than in most of the rest of Daredevil history combined.” When the dust settled, DAREDEVIL had, effectively, gained new life and Marvel Comics along with it. “Did DAREDEVIL save Marvel,” Mithra asks. “I really do think so. Where would Marvel be now if the Marvel Knights deal never done with Quesada and Palmiotti? The Marvel we have right now wouldn't be the same.” “All of the Marvel Knights books have made a deep impression on the way the company did business and presented the characters moving forward and I am very proud to have been a part of that,” concurs Palmiotti. Nonetheless, the co-architect of the line remains humble about the experience. “We took what people knew and offered our take on it,” he says. “This was a book by three fanboys turned pro and a dream for all of us. The love of the fans has always been out main motivator and still is today.” Look for more editions of Daredevil Spotlight coming soon to Marvel.com, and watch “Marvel’s Daredevil” on Netflix coming April 10!
>> read more

Marvel Heroes 2015 Roll Call: She-Hulk (Thu, 26 Mar 2015)
She-Hulk in Marvel Heroes 2015 Mean green ace attorney and super hero Jennifer Walters smashes her way into “Marvel Heroes 2015” with her bag of lawyer tricks full to bursting! Gazillion’s Creative Designer and Community Manager Ryan Collins dropped by to shed some light on She-Hulk’s play style and skills before she goes live. Marvel.com: To the uninitiated, Jen Walters, the Sensational She-Hulk, might seem pretty similar to her cousin’s alter ego, the Incredible Hulk. I mean they’re both green and super strong. But Jen doesn't play second fiddle to anyone. What has the “Marvel Heroes 2015” team done to differentiate Shulkie from the Jade Giant? Ryan Collins: The flavor! She-Hulk is very over the top, from her literal “Red Tape” move—which actually involves wrapping enemies in red tape—to her wrestling moves and an actual Pillar of Justice. She-Hulk is much more of a brawler than a smasher, and she uses her strength a bit more...pointedly than her cousin. She’s more likely to dropkick you through a building than to drop a building on you. Marvel.com: I had the opportunity to check out the She-Hulk livestream a week ago and I have to say, she looks like she’s a blast to play. She gives off this highly-mobile bruiser vibe. Can you give us a quick rundown of her skill trees and some of your favorite abilities therein? Ryan Collins: Yeah, think you pretty much nailed what we were going for with Shulkie. Her three power trees are Public Defender, Power of Attorney and Litigation; so much lawyer. Public Defender is full of powers that are “openers” to build Combo Points, Power of Attorney powers spend these Combo Points, and Litigation features some of her more “out there” powers like Surprise Witness. Speaking of Surprise Witness—now that’s a ridiculous power! Surprise Witness calls forward a random Team-Up hero from the entire Team-Up roster—including harder-to-get ones like Agent Coulson—for a short term while they kick butt with you. That means that every time we add a new Team-Up, She-Hulk will have a chance to get them as a Surprise Witness. So ridiculously awesome. Marvel.com: And can we talk about her Ultimate real quick? I mean the Pillar of Justice is just too awesome. Where did that come from? Ryan Collins: We were back and forth on her Ultimate for a while—what could She-Hulk do that was both absolutely awesome and a little bit ridiculous? I’m not sure who finally thought of the massive Corinthian pillar falling from the sky, but it turned out so darn amazing, I can’t imagine the character without it. I mean, the obvious influence is her law background and love of smashing people with heavy stuff. Marvel.com: It was great to see that you guys really keyed in on the fact that She-Hulk doesn’t take herself too seriously. You have her bonking baddies with briefcases and bogging them down in red tape. How difficult was it to hit that perfect feel of furious femme fatale, awesome attorney, and fun-loving party girl? Ryan Collins: There was definitely a lot of back and forth on “too silly” and “not silly enough.” There's some debate in the community if we went too far with the lawyer puns and hey, maybe we did! That being said, I think we definitely did a good job of making sure that the lighthearted side of her was represented while still maintaining that she can completely destroy your face in a fight, even if you’re Doctor Doom. Marvel.com: You mentioned her skills are based around Combo Points earlier. How does that affect her play style and what sort of unique opportunities does that open up for someone looking to master her? Ryan Collins: Combo Points give a character an ebb and flow and allow a player to make more choices about what they’re dealing damage with. Like our other Combo Point users, She-Hulk builds them up with some powers, and spends them on Finishers that deal big damage. In addition, we also implemented a self-buff called “Lawyer Up” that you can maintain indefinitely by continuing to use Finishers within 10 seconds of each other. It creates a pretty fast-paced gameplay loop that allows you to maximize your damage based on which powers you’re using in a given situation. Marvel.com: When someone first gets their hands on She-Hulk, what should they be looking to do? Are they running into fights just thrashing foes and tanking damage? Are we looking at more of a hit-and-run style hero utilizing her dash and slide to pop in and out of fights? Ryan Collins: She’s definitely more in your face; she’s got great defensive stats and really flourishes by getting up in her enemies faces and landing big finishes. She gets Spirit back for using a Finisher in addition to the aforementioned Lawyer Up upkeep stuff, so you want to stay in the heat of the battle to maximize your butt kicking. Marvel.com: And when will we get to take Shulkie into battle? Ryan Collins: She-Hulk should be launching on Monday, March 30! Stay tuned to Marvel.com for more “Marvel Heroes 2015” news!
>> read more

Your Guide to Following Secret Wars (Thu, 26 Mar 2015)
Secret Wars Beginning this May, Secret Wars launches and represents the most epic event Marvel has ever produced in its 75-year history. The eight-issue SECRET WARS series by writer Jonathan Hickman and artist Esad Ribic follows the story of what happens after the destruction of the Marvel Universe as we know it. The characters who survive this cataclysmic disaster will move to Battleworld, a patchwork planet made up of surviving pieces from various realities, some new and some very familiar. In addition to SECRET WARS, this event will have three different types of installments playing out in other series… Last Days Playing out in the final issues of ongoing Marvel series, Last Days stories will follow the heroes and villains we know as they deal with the imminent destruction of the Marvel Universe. These chapters of Secret Wars, beginning in May and stretching throughout the event, will provide an extended final look at the Marvel Universe as we have known it. For a full guide to Last Days installments, follow this list Battleworld Battleworld series take place during Secret Wars on the various pieces that make up the event’s larger setting. They give a deeper look at characters and events that play a role in the primary SECRET WARS saga and open up moments that may only be seen briefly in the main comic. They begin in May and last through the event. For a full guide to Battleworld installments, including recommended background reading, follow this list Warzones! Also set on Battleworld, Warzones! series stand further apart from Secret Wars, telling more self-contained stories taking place in various realities. Within these comics will be the building blocks used to create the future Marvel Universe. Beginning in May and going to the end of the event, these series set the stage for what comes next. For a full guide to Warzones! installments, including recommended background reading, follow this list Still have questions about Secret Wars? Visit our official event page and reach out to us on Twitter @Marvel using the hash tag #SecretWars
>> read more

Secret Wars Correspondence: Spider-Island (Thu, 26 Mar 2015)
Spider-Island #1 cover by Humberto Ramos In Spider-Island, the whole of Manhattan nearly found itself turned into rampaging humanoid spider monsters, but Spider-Man saved the day and the populace once again. In the Secret Wars versions of SPIDER-ISLAND, brought to you by writer Christos Gage and artist Paco Diaz, however, the Big Apple did not fare so well. “The Spider-Queen won,” Gage says. “New Yorkers are all her ‘children,’ man-sized mutated spider-people, loyal to their Queen. The heroes lost. Peter Parker, Spider-Man, is missing and presumed dead. It’s truly Spider-Island.” Hope remains for this most devastated of Warzones!, in the form of Flash Thompson, Agent Venom, but previous events have left him riddled with insecurity. “[Flash] carries a great burden here,” Gage expounds. “Due to his symbiote’s vulnerability to the Spider-Queen’s sonic powers, he failed to save his hero, Spider-Man or New York. Now he drives himself mercilessly to find redemption, by any means necessary.” That includes reaching out to surprising allies to, essentially, fight monsters with monsters. “It’s too late for a cure, that's off the table,” divulges Gage. “But a further change can give them their freedom back, which is how Capwolf, Lizard-Hulk and others come into the story!” Artist Paco Diaz helps to capture the horror of the Island, Venom’s tortured persona, and his unlikely partners, inspiring Gage to make the script as dynamic as possible. “His art has a tremendous sense of power and motion, and I want to play toward that in the action of this book,” he asserts. “I loved what he did on SCARLET SPIDERS.” The book also features a Spider-Girl back-up feature by writer Tom DeFalco and original artistic collaborators Ron Frenz and Sal Buscema that takes place on an MC2 world that will probably seems very familiar to long-time fans. “While there are a few interesting twists in Battleworld, a longtime fan of MC2 will hardly notice them,” DeFalco reveals. That said, do not expect the protagonist to have remained static, according to DeFalco: “There are significant differences in Spider-Girl, thanks to the recent events in Spider-Verse.” Fans should also not assume a smaller page count means a less involving tale. The creative team plans to deliver the goods, as they always have. “Readers should be confident that they will get a complete story—with a beginning, middle and end—with plenty of angst and action that will tell them everything they need to know to fully enjoy it,” DeFalco pledges. “Established fans will want to come back and see some old friends and enjoy our usual hoo-ha shenanigans. New fans might want to see why MC2 fans are so loyal and keep demanding our return. A good roller coaster ride is promised for all!” Follow the latest updates on Secret Wars daily on Marvel.com and via our social channels!
>> read more

HYDRA Takes a Hit in 90's By The Numbers (Wed, 25 Mar 2015)
90's By The Numbers: Captain America #3 It's time to face facts, true believers – the 90's were awesome. The pouches were plentiful, the costumes were impractical, and Marvel Universe dentists made a fortune correcting damages caused by perpetually gritted teeth. Thanks to the power of nostalgia, though, what would once be considered extremely embarrassing can now be called extremely awesome! With that in mind, we've pulled a Marvel comic from the not-so-modern era and broken it down, one bodacious fact at a time! This week we're singling out CAPTAIN AMERICA #3 by Mark Waid and Ron Garney. Here's "Museum Piece" by the numbers! 24 bullets ready to be fired   11 giant teeth in M.O.D.A.M.'s giant head   11 Avengers dodging 1 ricocheting shield   10 straps on 4 S.H.I.E.L.D. agents   8 guns pointed at 1 Avenger and 2 kids   8 defeated HYDRA agents   7 bullets stopped by 1 shield   2 gossiping HYDRA agents   For more of Cap's war on HYDRA, check out CAPTAIN AMERICA on Marvel Unlimited!
>> read more

Secret Wars Correspondence: Captain Britain & The Mighty Defenders (Wed, 25 Mar 2015)
Captain Britain & The Mighty Defenders #1 cover by Alan Davis A new Secret Wars demands new warriors. Spinning out from the core conflict into one of the countless Warzones! comes a new team of Defenders led by a Captain Britain with a twist. “It’s Faiza Hussain, who became Captain Britain in the Age of Ultron tie-in I did a long time ago, when Brian Braddock passed on the title to her,” explains CAPTAIN BRITAIN & THE MIGHTY DEFENDERS writer Al Ewing. “She’s escaped the Age of Ultron universe and now she’s finding her way across Battleworld, searching for the other Captains Britain, and helping where she can along the way. She’s a healer by nature, and this is a situation where she can help and heal.” The new Defenders spring forth from what’s left of a universe where scientist Ho Yinsen becomes an armored pacifist hero named Rescue. Ewing’s love for the concept cemented it in his brain for future exploration, leading to this Secret Wars installment. “These Defenders are: She-Hulk, who’s relevant thematically, given her legal background,” he notes. “White Tiger, a version who doesn’t have the powers but fights on in her brother’s name anyway. Hobie Brown aka Spider Hero—a callback to my earliest MIGHTY AVENGERS issues there, with Hobie taking his friend’s name in tribute after this universe’s Spidey died during Spider-Verse. And last but not least, Ho Yinsen’s teenage daughter Antonia Yinsen, aka Kid Rescue, who’s keeping her Dad’s dream of universal peace alive as best she can. “And they’re up against—Boss Cage! And the brutal and merciless futuropolis of Mondo City! Boss Cage, the clone of Luke Cage’s possible-future grandson Danny, is a fairly thinly-veiled expy of my personal favorite comic character, Judge Dredd, and I was very happy to see him when Jeff Parker first conjured him up a while back. For Boss Cage, the law is everything, and Mondo City law puts the welfare of its citizens over all other concerns—which is bad news for any neighboring territories with lots of resources who can’t defend themselves.” CAPTAIN BRITAIN & THE MIGHTY DEFENDERS features locales that will challenge readers with their dichotomy. “It’s a junction between two cities, or two chunks of cities,” says Ewing “On the one hand, you have Yinsen City, which is a lush paradise full of greenery, vertical farming, solar power and total sustainability. So they’re getting along pretty well on Battleworld, because their bit has everything needed to sustain life already in it. The chunk of Mondo City that survives on Battleworld, meanwhile, just has prisons, cops and weapons—infrastructure wasn’t as integrated, so they’ve lost it all and everything’s breaking down. It’s a recipe for conflict, and what we end up with is a conflict between two different types of British comics: dystopian dark satire and bright, sunny whimsy. “Surely the bad guys won’t win this? But they’re the heroes of their own story—and anything’s possible on Battleworld, True Believer!” The writer’s enthusiasm for the book stems from the freedom given to him to explore situations and scenarios both familiar to him, and expansive. “When I was told about Secret Wars, there were a number of ways to cross over with it, depending on what sort of story I wanted to tell,” Ewing says. “I wanted to do an alternate universe story that distilled some of what I’ve been doing in [CAPTAIN AMERICA & THE MIGHTY AVENGERS], and continue those themes of people standing together to fight what can't be fought alone. And this is it!” The book’s artist, Alan Davis, stands as no stranger to multiple versions of Captain Britain, having juggled a few in his time at Marvel. “His involvement is a spur to me to write the absolute best possible plot I can,” Ewing explains. “Something that’ll stand the test of time and be remembered as a glittering diamond of a comic for generations to come. So no pressure!” Follow the latest updates on Secret Wars daily on Marvel.com and via our social channels!
>> read more

Watch Marvel's The Watcher 2015 - Episode 11 (Wed, 25 Mar 2015)
Marvel's The Watcher 2015 - Episode 11 Lorraine Cink gives a Marvel history lesson in anticipation of Secret Wars! The newest edition of The Watcher is here!The Watcher is Marvel.com's official news and comedy video series covering comics, movies, TV, games, gear and all things Marvel. Tune in weekly for new episodes.
>> read more

Listen to This Week in Marvel 177.5 (Tue, 24 Mar 2015)
This Week in Marvel Episode 177.5 It's WrestleMania Week, and Ben has Nikki Bella, Paige, and Bray Wyatt from WWE joining the show to celebrate! Find out why Nikki relates to Storm, which of the Fantastic Four Paige wants to steal a power from, plus who in the Avengers Bray would battle and much more from the worlds of WWE and Marvel! Download episode #177.5 of This Week in Marvel from Marvel.com, check out Marvel Podcast Centralgrab the TWiM RSS feed and subscribe to This Week in Marvel on iTunes so you never miss an episode!This Week in Marvel will focus on delivering all the Marvel info on news and new releases--from comics to video games to toys to TV to film and beyond! New episodes will be released every Tuesday and Thursday (or so) and TWiM is co-hosted by Marvel Digital Media Group Executive Editorial Director Ryan "Agent M" Penagos and Marvel.com Senior Editor Ben Morse with Manager, Video & Content Production Blake Garris, Editor Marc Strom, and Assistant Editor Patrick Cavanaugh. We also want your feedback, as well as questions for us to answer on future episodes! Tweet your questions, comments and thoughts about TWiM to @AgentM@BenJMorse or @Marvel with the hashtag #ThisWeekinMarvel!
>> read more

Secret Wars Correspondence: Hail Hydra (Tue, 24 Mar 2015)
Hail Hydra #1 cover by Andrew Robinson This summer, HAIL HYDRA welcomes readers to a Domain where the terrorist organization won the war before it even began in one of the Warzones! created by Secret Wars. “This is what we’ve seen in ALL-NEW CAPTAIN AMERICA taken to its logical but exponential conclusion,” writer Rick Remender explains. “This is an opportunity to explore a world where HYDRA got a head start and insinuated itself into the United States much earlier—basically the idea being they were the Freemasons back in the day. This is a world run by HYDRA, a fascist dystopia; a police state.” As a result of HYDRA having ruled for centuries now, fans may see very familiar faces engaging in some quite unexpected behaviors. “There are still super powered folks employed by HYDRA and part of HYDRA and some pretty interesting and exciting reveals,” Remender divulges. “It’s fun to reimagine characters in a world where there never was a United States, where there never was a democratic society. It is that classic theme of nature vs. nurture. We get to see some of the answers to those questions in this little pocket of New York that has been HYDRA for so many centuries.” As adrift as readers might feel in this world, their discomfort will not compare to that of the lead character. “Ian Rogers, Nomad—who is the adopted son of Steve Rogers—finds himself in this Domain that is part of Battleworld,” reveals the writer. “He gets to have a taste of what they want and beyond that he’s going to have to look in a mirror and see a reflection of some people he’s pretty close with in this world and what they could’ve become in a world where HYDRA had infiltrated and taken over the United States early in its infancy. So, not only do we get to see what various Avengers and various villains would be like in a world where they were raised in this fascist dystopia, but we get to see Ian Rogers’ reaction to it.” Besides the opportunity to continue writing Nomad, Remender felt drawn to the book by his artistic collaborators. “I get to team with my WINTER SOLDIER collaborators, Andrew Robinson on covers, Roland Boschi on pencils and inks, and Chris Chuckry on colors,” he asserts. “WINTER SOLDIER: THE BITTER MARCH has been one of the things I am most proud of in my career so being able to reteam with those guys was first and foremost the reason I signed on for it. “[Boschi’s] such a master at what he does that he’s just always on my high list of people I would like to work with. When he’s colored by Chris Chuckry, it’s such a beautiful collaboration. And Andrew Robinson has always been, if not my favorite comic book artist, one of the top five. They’re all people I respect and really love working with.” In the end, Remender bets that HAIL HYDRA will boast plenty to attract all sorts of fans—lapsed, old, and new. “What we’ve cooked up here is a story that is going to have some pretty massive consequences moving forward as well as introducing some fun new characters you might see popping up later,” he promises. “If you have been reading [ALL-NEW CAPTAIN AMERICA] or not, it satisfies both kinds of readers.” Follow the latest updates on Secret Wars daily on Marvel.com and via our social channels!
>> read more

Marvel & Adobe Ask You to Show Us Your Best Work (Tue, 24 Mar 2015)
Become part of Marvel history with Adobe Are you an aspiring comic book artist? Are you a fan of Marvel? If so, we’d like to announce the opportunity of a lifetime. Marvel Comics and Adobe have teamed up with the Behance community to find four talented students who will be hired to work on a limited-edition Marvel Comic debuting at this year’s San Diego Comic Convention. “Behance is an amazing showcase of talent,” says Senior Editor Mark Paniccia, “I was blown away by the sheer scope of gifted artists on the site. There’s literally a digital renaissance happening there.” From now until April 13th, tag your online portfolio with #madethis #Marvel so your artwork gets noticed by Marvel and Adobe. Sequential art (panel to panel) should be included to highlight your storytelling skills. “The four students we pick will get a full Marvel creative experience. They’ll get pages scripted by a Marvel writer with interaction from the editorial team,” continues Paniccia, “I’m really excited about the possibilities and the fact that we’ll see student art from all four corners of the globe. I believe this is definitely a place where future comics superstars will be discovered.” Winners will get a ticket to this year's Comic Convention with access to the Marvel booth and a one-on-one portfolio review with Marvel editorial. The Avengers comic book will premiere at SDCC, and will also be available as a digital comic, as well as  printed and distributed in comic stores throughout the United States! You may also be featured on Adobe Student’s social channels to help your portfolio stand out to future employers. "Adobe’s Make It with Creative Cloud Campaign continually gives students access to real-world creative opportunities where they can apply their skills and talents to build creative confidence and their work portfolios,” explains AnnMarie Baba, Senior Manager Marketing Campaigns for Adobe. "With this in mind, we teamed up with Marvel to make comic book history.” Baba goes on, “This is an opportunity for college students  to showcase their talents and 21st century design skills,  and in return give them professional exposure, invaluable real-world experience, and creative insight from top-tier professionals. The experience will show students the exciting and unexpected ways they can use their creativity in the real world ­ and how a multi-disciplinary company with decades of creative history stays on the cutting edge of technology by integrating Creative Cloud into its workflow so that it can keep innovating.” Head on over to Behance to start tagging your artwork or sign up to create a portfolio! Stay tuned to Marvel.com for all the latest news and updates on the Marvel Universe.
>> read more

The Titan's Quest Is Not Over - Thanos: The Infinity Relativity (Mon, 23 Mar 2015)
Thanos: The Infinity Relativity OGN This coming June, the Mad Titan continues his crusade for untold power! But first, Marvel is pleased to present a look inside THANOS: THE INFINITY RELATIVITY, a brand-new, full-length original graphic novel written and drawn by legendary creator Jim Starlin! Following up 2014’s New York Times Bestseller THANOS: THE INFINITY REVELATION, this new original graphic novel marks the second chapter in Starlin’s epic new Thanos trilogy and another stellar offering from Marvel’s all-new OGN line! Featuring the world’s most popular super heroes and super villains brought to life by the industry’s most popular creators, each Marvel OGN debuts in a high-end, oversized format featuring sophisticated packaging and design. Annihilus, lord of the Negative Zone has re-ascended to power, more dangerous and more deadly than ever before. When he and his Negative Zone armies make another, renewed assault on our universe in search of a source of infinite power, a fragile alliance of the universe’s most unlikely protectors will form to stop him. Now the Guardians of the Galaxy, Gladiator the Majestor of the Shi’ar Empire, Adam Warlock  and more must unite like never before! Only Adam Warlock’s complex cycle of death and rebirth has left him more confused than ever before. What is his purpose in the universe? Why is he here? His Infinity Watch has been reunited alongside the Guardians of the Galaxy. Between these two titantic teams, they may hold the key to ending the threat of Annihilus once and for all. But to do so they’ll need to enlist the help of another. Could it be that the fate of everything lies in the hands…of Thanos? Find out when comic legend Jim Starlin returns for the next chapter in his cosmic epic this coming June for THANOS: THE INFINITY RELATIVITY! THANOS: THE INFINITY RELATIVITY OGN (FEB150842) Written by JIM STARLIN Art & Cover by JIM STARLIN On-Sale – 06/03/15
>> read more

Follow the History of Daredevil Pt. 48 (Mon, 23 Mar 2015)
The History of Daredevil Pt. 48 In 1964, Marvel premiered one of its enduring and exciting super heroes, Daredevil. Whether in his secret identity as blind lawyer Matt Murdock or using his enhanced radar senses, DD stood out from the crowd as an unrelenting crusader for justice. To celebrate 75 years of Marvel, 50 years of the Man Without Fear and the upcoming debut of “Marvel’s Daredevil” on Netflix in 2015, we look back on the hero of Hell’s Kitchen’s remarkable history! An ending and a beginning encompassed 2011 for the Man Without Fear, a year that saw Matt Murdock hit a wall, shatter into pieces, then pick himself up again and soldier on. Through the combined efforts of his friends and a little help from Iron Fist’s chi energy, Daredevil broke his possession by the Beast in SHADOWLAND #5. In the aftermath, the Kingpin took possession of our hero’s Hell’s Kitchen castle in DAREDEVIL #512, while the Black Panther began to prowl DD’s old beat and Matt hit the road once more to get his head back together. With nowhere to go and all the time in the world to do it, Matt found himself in a small New Mexico town in DAREDEVIL: REBORN #1, and in the crosshairs of a band of crooked cops. After finding some skeletons buried in a quarry in DAREDEVIL: REBORN #2, as well as a drugs-for-arms deal swirling around the cops, the Man Without Fear made a fiery escape from the men, only to run headlong into their leader, Calavera, in DAREDEVIL: REBORN #3. Calavera possessed the strange power to dig down into Matt’s soul and exposes his fears. When the former attorney conquered those terrors once and for all, and beat the crime boss at his own game in DAREDEVIL: REBORN #4, he returned to New York City to find his old partner Foggy Nelson and suggest a way for their law firm to live again. After aiding a troupe of time-lost would-be Captain Americas in CAPTAIN AMERICA CORPS #4-5, Matt Murdock addressed the problem of the Spot invading a crime family wedding in DAREDEVIL #1, and avoided the persistent questioning of Assistant D.A. Kirsten McDuffie over his costumed activities. Captain America himself came calling in DAREDEVIL #2 to take Matt in for his crimes during the Shadowland debacle, but Hornhead managed to postpone the Sentinel of Liberty’s righteous indignation. A new case led DD to a basement lab and into the clutches of Klaw in DAREDEVIL #3. Once our hero defeated the Master of Sound, Matt and Foggy came up with a new way for their clients to help themselves in court, which led to DD trying to help a blind client harassed by Latverians in DAREDEVIL #4. Earth’s Mightiest Heroes finally convinced Daredevil to join their ranks in NEW AVENGERS #16—and just in time, too, for a Kree invasion got underway in FF #11, demanding the hero’s full attention. Read more DAREDEVIL (2011) on Marvel Unlimited
>> read more

Travel to the Age of Apocalypse with Gerardo Sandoval (Mon, 23 Mar 2015)
Age of Apocalypse preview inks by Gerardo Sandoval Any GUARDIANS 3000 fan can testify to the vigor and fury coursing through each and every panel of Gerardo Sandoval’s pages. With the artist set to bring that same level of talent to July’s AGE OF APOCALYPSE, we cornered him in an effort to gauge what excites him most about working with writing legends like Fabian Nicieza and Dan Abnett. Sandoval undoubtedly centers on one word to express what he most looks forward to in Nicieza‘s AGE OF APOCALYPSE plot: “action” “As [an] artist when I read a script like this I know where my focus needs to be,” Sandoval says. “My ultimate goal is to make the design of these AGE OF APOCALYPSE pages as cool as possible and draw something full of power.” Getting to work with Nicieza, one of the architects of the original Age of Apocalypse, also prompted the artist to recall his reaction to the classic storyline. “When the story came out, in those years I was training to be professional artist and improving my lines,” he says. “The original Age of Apocalypse was a huge inspiration for me. Back then I dreamed of working for Marvel Comics.” While that may have been a dream of his, Sandoval also confesses that he “never imagined that someday I could be working on a new AGE OF APOCALYPSE series. When I got the news about this project and having Fabian Nicieza on board I just took a few minutes to understand what I had in my hands was a great opportunity for me!” Not surprisingly, the artist mentions Apocalypse first when asked the characters he most looks forward to drawing. Sandoval also teases that while he did not tamper with the original character design for Apocalypse, fans could anticipate a 100% redesign of Dr. Nemesis “You'll see him in issue #1,” he promises. While on the subject of character redesigns, Sandoval also reflected on his approach initially deciding the look for the GUARDIANS 3000 cast: “I only tried to do something in the old school way, but with a modern touch. “I tried to do something special with [Geena Drake],” he recalls. “I wanted to make her look like a tough warrior but also as cute girl as possible, her outfit was something I really enjoyed designing—with a sci-fi touch.” In terms of Charlie-27: “I tried to get back to the 1990’s old school style—the classic ‘big guy’ as part of a team. That's why I asked to Dan [Abnett] to have double spread pages to do something spectacular.” One clear constant in Sandoval’s body of work: he never avoids a chance to render dynamic technology, as evidenced by his design of the starship “The Captain America” and the techno-organic A-Sentience, two recent examples in his GUARDIANS 3000 run. “I am a huge fan of the painter H.R. Giger,” he says. “His backgrounds are full of details. I tried to do something organic. I want to make the vehicles and structures in my art look kind of ‘alive’. “It was really special to work on GUARDIANS 3000 with my editors Katie Kubert and Mike Marts—Dan and I really had fun doing this project.” Sandoval heaps a great deal of praise on his colorist Edgar Delgado as well: “Edgar is a great artist, he really knows how to achieve the best tone with his colors and I think he did some amazing effects. If you think GUARDIANS 3000 looks cool, it’s thanks to his talents.” As for GUARDIANS 3000 writer Dan Abnett? Sandoval emphasizes that Abnett “really knows how to have fun with his scripts. The best part is that he gave me all the freedom to enjoy my pages. Dan and I discussed how to make the art look as great as possible. He was generous in the way he made sure to give me plenty of splash and double spread pages in order to have room enough to create my crazy pages!” Pick up Gerardo Sandoval’s work on GUARDIANS 3000 available now and look for AGE OF APOCALYPSE beginning in June!
>> read more

Secret Wars Correspondence: Civil War (Mon, 23 Mar 2015)
Civil War preview inks by Leinil Yu To honor a classic Marvel saga and expand upon it as one of the Warzones! in Secret Wars, writer Charles Soule’s going “big” in CIVIL WAR beginning this June. “It takes the premise of the original [Civil War]—a super hero-focused internal battle—and expands it out to deliver on the promise of the title,” he explains. “In this new story, the Civil War has been going on for a long time, and it involves all of us—the entire country—not just the super heroes. There’s a twist to the early part of the story that I don’t want to spoil yet, but I will say that Captain America and Tony Stark are still very much at odds in this book. “Without a doubt, it’s the biggest thing I've ever done as far as story-scale. Lord of the Rings-style battles, almost every character you saw in the original Civil War plus more.” Soule’s ideas for how to approach combining the two stories found favor with Marvel’s editors, and once he began working on the book, he found enjoyment in the Secret Wars story framework. “More specifically, it's a big deal for me to work on a new Civil War series, in part because the original was a significant milestone in my comics reading history,” Soule says. “It’s giving me the opportunity to do an event-level book in a way that’s completely my own, and I can make it as big as I want—or as the story demands. It’s wonderful. “The story is located in a nation on the Battleworld called the Warzone. That spot is pretty isolated from the rest of Battleworld, and there are story reasons for that, which you’ll see. It was important to me to write a story that could work either as an independent book—whether you’re reading Secret Wars or not, or even if you've never read the original Civil War—or as part of the larger story. That was a tricky thing to pull off, but I think it works. “Let’s be honest, though: we’ll all be reading Secret Wars.” The writer felt strongly that to take on such a big job as CIVIL WAR, which carries the weight of a hugely successful Marvel event, he needed to be able to say something new and wholly his own. “I wanted to comment on today’s world in a way that hopefully resonates a bit with readers in the same way the original did almost 10 years ago,” notes Soule. “In some ways, the world is a very different place; and in others, the same. We’re still arguing over security vs. freedom, and those themes are still present in my book. However, I wanted to comment more specifically on the idea of perpetual war; how years upon years of war can change the people fighting, both on the front lines and at home, and what it does to the leaders. For better or worse, this is my story—I didn't want to just repeat what we’ve seen before, as great as that was. “I remember the original Civil War seeming like a real paradigm shift. It was a way of thinking about these characters more as people, with points of view that could generate real conflict amongst themselves, [rather] than just good-guy bad-guy chess pieces moved around on super hero plot boards. The unassailable forces for good were...beating each other up? Over an ideological argument where both side had a completely defensible point of view? It felt very fresh. I hope my new Civil War story will feel the same way to today's readers.” Artist Leinil Yu, no stranger to earth-shattering epics, joins Soule on CIVIL WAR, already producing pages the writer calls “just stunning.” “This is my first chance to work with Leinil, and hopefully not the last,” he says. “Just like Steve McNiven, who did the original Civil War story, Leinil is able to draw these characters as icons who somehow still feel very real. It’s movie-style storytelling, and I love it. As I always say with my Marvel projects: even if I tank the writing, the book will definitely look amazing.” Follow the latest updates on Secret Wars daily on Marvel.com and via our social channels!
>> read more

Daredevil Spotlight: D.G. Chichester (Fri, 20 Mar 2015)
Daredevil Spotlight: D.G. Chichester In 1964, Marvel premiered one of its enduring and exciting super heroes, Daredevil. Whether in his secret identity as blind lawyer Matt Murdock or using his enhanced radar senses, DD stood out from the crowd as an unrelenting crusader for justice. To prepare the upcoming debut of “Marvel’s Daredevil” on Netflix on April 10, 2015, we present a series of features exploring the writers, artists and more who have brought the Man Without Fear to life over his 50-plus year history! In May of 1991, when writer D.G. Chichester, working with artist Lee Weeks, opened his three-plus year run on DAREDEVIL with issue #292, it did not seem destined to go on to be one of the most controversial episodes in the history of the title. That quickly changed. For the writer, however, he never intended to gain that kind of attention. In fact, he almost did not pursue the job at all. “[DAREDEVIL was] not something I would [have] ever thought I was ready to take on at that point in my career,” he remembers. “It was really a friend of mine, Steve Buccellato, another editor who heard it was opening up and said I should really go after it because [editor] Ralph Ralph Macchio liked my work on S.H.I.E.L.D. and some other things. If it wasn’t for [his] call, I would not have thought that about it.” Chichester effectively announced his arrival as Hornhead’s scribe with DAREDEVIL #297 and the start of “Last Rites,” the storyline most commonly referred to as “The Fall of the Kingpin.” It was the story that his pitch for the book had hinged on. “That was in my pitch to Ralph, sort of my big proposition: let’s take the Kingpin down,” Chichester says. “And he said, ‘Sure, why not?’ I think a lot of that stuff came very logically. That was a story that, in a lot of ways created itself.” Then-ongoing artist Lee Weeks seemed in lockstep with Chichester as they took on this status quo altering story. “Lee Weeks and I had a very good creative relationship and it was just one of the stories that poured out of us in a certain way,” the writer recalls. “Lee had always been a great draftsman, a great illustrator and was becoming more confident. I think we were on a pretty white hot streak with ‘The Fall of the Kingpin.’” How in-sync the creators were did not escape the notice of fans either. “I see ‘Last Rites’ as the conclusion of ‘Born Again,’” Kuljit Mithra of manwithoutfear.com asserts. “Matt finally gets his life back from Wilson Fisk and the way Chichester used elements from that classic story was great. Weeks reminded me of David Mazzucchelli in so many ways.” “I do think that Chichester did a fine job of tucking away loose ends, before he started unraveling new threads for Matt to get trapped in,” Christine Hanefalk of theothermurdockpapers.com agrees. “Temporarily doing away with the Kingpin and Typhoid Mary meant taking Daredevil to shadier and morally questionable places, but I think it's ultimately handled well. To me, Lee Weeks’ art is delicate enough to do justice to the quieter scenes, as well as the action sequences.” Chichester’s work may have gained notice with that initial blockbuster story, but early on his tenure more typically skewed towards tales born of two components that the writer felt defined Daredevil in a way that made him unique from other costumed vigilantes. “I think it goes back to two things,” he explains. “One was that the City is his partner. It wasn’t just a set of generic buildings. It was something really integrated into him and into his experiences.” Chichester sharpened and enhanced his focus on New York City by living there and rapaciously consuming Manhattan’s media, especially the daily tabloid “Newsday.” “‘Newsday’ would do tremendous coverage of individual neighborhoods, of these moments in New York City,” he recalls. And through that coverage, several of these more unique smaller scale stories came to life, including the well-regarded “34 Hours” from DAREDEVIL #304. “[‘34 Hours’] came out of an article, almost an aside, that said, ‘Hey, it’s been 34 hours without a murder in New York,’” Chichester illuminates. “When you have a character like Daredevil that is so invested in the streets and rooftops of Hell’s Kitchen, who has a rough and tumble intense approach to the City, what does he do if no [murders are] going on?” “‘34 Hours,’ is one of my favorite stand-alone issues of all time,” Hanefalk enthuses. “The quality of work he and the artists he worked with were capable of at the height of this era was stellar, and much of that quality lay in simple concepts executed well.” The second factor that influenced the writer’s take on the character came from Daredevil’s unique power set. “The other part was the sensory aspect of it, the way he would experience things because of his hyper senses,” Chichester says. “How he channeled them. How does he interpret the world because of them?” “I have to say that I've always been a huge fan of how Chichester wrote Daredevil's senses, and felt that his take on that aspect of the character added a lot to the overall reading experience,” Hanefalk argues. “One thing about [Scott] McDaniel’s art that is usually overlooked is his unique take on Daredevil’s radar sense. McDaniel went to great lengths to make it as purely three-dimensional as he could. I even appreciated that it is often difficult to decipher, since that actually adds to the realism of it and underscores the ‘otherness’ of Matt Murdock’s perceptions.” Artist McDaniel had come on the book with issue #305 and, for his part, felt overwhelmed by the opportunity. “My experience penciling Daredevil was exhilarating and terrifying,” he admits. “Exhilarating in that this assignment marked the start of my full-time comics career, and terrifying in that everything was new to me and I quickly discovered just how daunting it truly is to tell a story visually with clarity and excitement and style. I recognize I am extremely blessed to have enjoyed this opportunity because I cannot believe I was hired in the first place, or that I was ever paid for the ‘art’ I produced! “I built my career on a hard-work ethic, and I poured all of my ability into my art on any given project,” he continues. “That said I consider my earliest work on DAREDEVIL to be absolutely cringe-worthy!” Despite his current misgivings, at the time, his love of the character compelled him to stick with the book. “A subtle thing that impressed me about Daredevil the hero, something that I could only articulate as an adult, is that I always regarded [him] as a man who was standing to protect the ‘good’ rather than seeking to conquer ‘evil,’” he explains. Additionally, both readers and his collaborator took notice of his talent. “McDaniel brought really strong lines, jagged edges and increasingly experimental panel layouts,” says Hanefalk. “It had an energy to it that is a very good fit for the stories he and Chichester collaborated on. His take on the book is a good fit for the more exotic elements that Daredevil came into contact with at the time.  In retrospect, the transition between them does seem to go hand in hand with the thematic changes taking place in the book at the time.” “There was no ego involved,” Chichester reminisces. “There was no hesitancy to try things.” While McDaniel gained notice and become something of a fan favorite, the title did not seem to be igniting sales-wise so the creators began to look for ways to generate heat. “This is a little hard to remember because Daredevil is a much more popular character now, [but] at that point, Daredevil wasn’t on, after a certain point, a lot of radars,” points out Chichester. “This is an era where there was a lot of attention on the X-Men, on Spider-Man but if it didn’t have eight legs or eight chromosomes it wasn’t getting a lot of attention or push. So we felt like we needed to do some things that were—not outrageous for their own sake, but that were attention getting and thought that those would hopefully become great stories in their own right.” These attempts culminated when Chichester and McDaniel mapped out “Fall From Grace,” an arc marked by big ideas, guest stars, the return of Elektra, the end of DD’s Matt Murdock identity and the debut of a brand new costume. “I've never been accused of being on the slow side, and when I feel compelled to take notes while reading a story in order to keep track of all the characters and how they fit together, I know I can’t be the only one suffering from information overload,” remembers Hanefalk. “There were definitely moments with ‘Fall from Grace’ and ‘Tree of Knowledge’ [the follow-up story] that I liked although I think, to my mind, I was a little unfocused with certain aspects of the stories,” Chichester admits. “That said, having [Daredevil] choose to step back from his identity, especially in leaving the legal practice he had fought so hard to win back, felt like a pretty big deal; that could be a good jumping off point for the story. It felt like that could drive something cool. It felt like the character. We didn’t do anything that didn’t make any sense for him or didn’t fit within the context of telling his story.” “I never really had a problem with [Elektra’s] ‘return’ because Miller did leave that door open,” Mithra explains, referring to one of the arc’s more controversial choices. “‘Fall From Grace’ was well-intentioned; the team wanted to bring some much needed exposure to the title.” Artistically, McDaniel draped the story in shadows, inky blacks abounded. But the real eye-catcher had yet to arrive. “Daredevil is an important character in the Marvel line, and a costume redesign was no trivial pursuit,” the artist recalls. “I love the concept of a redesigned costume for this story, and I love the idea of creating a novel look based on the use of modern and tough materials yet with slight nods to Samurai armor.” “I felt the design was great, but it only looked good when Scott McDaniel drew it,” Mithra says. “It never looked right when drawn by others.” “One thing that's interesting about the armored costume is that when Scott McDaniel introduced it, his Daredevil actually ended up looking more streamlined and elegant than he had wearing McDaniel's take on the red costume,” Hanefalk adds. “You’d think that adding that amount of bulk to an already muscular character would make him look huge, but he actually looks lighter.” Chichester and McDaniel left the book soon after ‘Fall From Grace’ but the writer returned a few years later with initial collaborator Lee Weeks to deliver the final story of the volume in issue #380. “Credit to then-editor Tim Tuohy for reaching out to Chichester and Weeks to get this ‘one last story’ done,” attributes Mithra. “I think #380, that last issue was something where we really strongly nailed a lot of aspects of the characters,” recalls Chichester. “With the last issue, Chichester and Weeks go back to their roots, and I think it brings great closure, and adds a great bit of nostalgia before the launch of volume two,” argues Hanefalk. The writer concludes, “I love the character, I loved working on [DAREDEVIL].” Look for more editions of Daredevil Spotlight coming soon to Marvel.com, and watch “Marvel’s Daredevil” on Netflix coming April 10!
>> read more

Luca Pizzari's Exclusive Secret Wars Sketchbook Explodes (Fri, 20 Mar 2015)
Secret Wars Journal sketch by Luca Pizzari When SECRET WARS JOURNAL editor Jake Thomas spoke about the freedom that the anthology format would grant creators, he likely did not fathom how much artist Luca Pizzari would leap upon this creative autonomy. One look at Pizzari’s Egyptian-influenced X-character revamps, though, and Thomas quickly coaxed the artist to share his ingenious output/thought process in this new sketchbook profile! Luca Pizzari: Konshu’s main look is for her appearance in SECRET WARS JOURNAL #2, which I believe is in turn based on the amazing “bone armor” Moon Knight look devised by Declan Shalvey on his run on that book. I knew from the start I wanted to make her costume completely white, to reflect her link to Moon Knight; so while trying out different solutions for her main outfit, I came up with the idea of making her skin completely pitch black, with only her eyes, eyelashes and nails visible. I thought that this would give her an appropriate otherworldly, goddess-like air, and it would create an interesting visual contrast with the white of her costume. I proposed the idea to our editor, Jake Thomas, unsure if I was going a bit too off-character, but fortunately he seemed to love it. Her head piece, like most of her costume, came from extensive research on Ancient Egyptian clothing; I’ve always been super fascinated by Ancient Egyptian civilization, so I spent a good amount of time going through tomb paintings and stills from the “Anthony and Cleopatra” Liz Taylor movie. It was important to me that the costume screamed in equal parts “classic super hero tradition” and “historically accurate Egyptian royalty” so the classic pharaoh headpiece—which I discovered is called a “nemes”—was a no-brainer, really. Luca Pizzari: For the idea of the scar I have to credit our writer, Matt Rosenberg, since that was in the script. The only thing I played with was the specific shape that the scar has; Matt specified how it was this nasty scar coming from a fight so violent that even Logan’s regenerating factor couldn’t heal it completely, showing a bit of flesh and gleams of his adamantium skull. Because of the exotic setting of the story, all our protagonists are wearing cloaks and Bedouin-like clothing, so in order to make them more recognizable and iconic, I had decided early on that each of them would retain at least an element that would recall their classic counterpart costumes. In the case of Wolverine I wanted his scar to be a nod to his iconic mask, so I designed it in a way that it would more or less follow the upwards movement of his famous mask “flaps” without being too obvious. When coming up with these details, I like that they’re kind of like a “bonus”—if the reader gets the reference, great, they might enjoy or even appreciate the design more; but if they don’t, it’s still a design element that can look cool on its own. Marvel.com: When you design a character like Nightcrawler and go so far as to discuss Central African Tribal Scarifications as part of the design, it leads one to ask how much research did you undertake for this series of designs? Luca Pizzari: The truly great/dangerous thing about Internet researches is that with a simple click they can easily snowball into topic after topic after topic and it’s easy to get lost in too much information; the idea of tribal scarification actually started when designing another character that I wanted to appear in a kind of cameo, Storm, before I was told that we unfortunately couldn’t use her. Because I usually make a very conscious effort to use a racially diverse cast and to use specific ethnic characters in ways that they don’t simply feel like “token” appearances thrown in there. I started researching the presence and depiction of African culture in ancient Egypt, and from there I started reading about the Nubians, a really fascinating ethnic group living between lower Egypt and modern-day Sudan, and from there I encountered some beautiful images of these tribal scarification that I immediately thought could make for really cool design elements in the costumes. When I realized we couldn’t use Storm—which in my character designs was called “the Nubian”—I still wanted to use those really interesting elements of historic African culture with somebody else in the story, and I immediately thought they’d go well as a nod to Nightcrawler’s classic boot and gloves design. The scarification X logo was a total serendipity bonus. Marvel.com: There is so much to enjoy about this design of Piotr; all of the costumes take into consideration shielding the characters from the climate. If you can elaborate further on that, as well as Piotr's hands and last but not least—that mustache. Luca Pizzari: Again, we really have to thank Matt Rosenberg for these; his script was so full of evocative passages, with the characters walking through the desert dunes at sunset. I immediately started seeing these images of our X-Bedouins wrapped in tattered robes and shawls wandering through sandstorms while reading it. In the case of Piotr, the shape of his scarf should be reminiscent of his classic “All-New X-Men” debut costume, with the red triangular design pointing downwards to his belt buckle. I thought it was fun to have some elements in some of the characters that could recall the X logo but in a very casual way, as if they all unconsciously fashioned X-shaped parts of their outfit without really knowing what that meant. In Piotr’s case, having a couple of bandages crossed over his palms was subtle enough. Also, I’m a child of 1990’s comics at heart, so fingerless gloves are my design guilty pleasure. [Laughs] About his mustache, I knew I wanted Colossus to be bald, to have him look like this unapologetic, shiny mountain of metal when transformed , and I thought gaining that glorious bushy moustache would contrast well with what he had lost on his scalp. [Laughs] Marvel.com: You note in the Pryde design a slight homage to the Chris Claremont/John Byrne era costumes. As a designer of costumes, what do you appreciate about that era of the X-Men costumes? Luca Pizzari: First of all, I’ll have the awesome title “designer of costumes” printed on all my towels from now on, thank you very much for that. [Laughs] For me, the period going from the start [of] the Claremont Era to the Australian Outback years—hands down my favorite X-Men era ever—was true costume design heaven. Even though I realize Dave Cockrum—such a great overlooked artist—actually came up with the super iconic outfits of Colossus, Storm and Nightcrawler, to me it was Byrne who truly codified that look and made it work. In particular I always thought the black-and-yellow Kitty Pryde costume—from when I believe she was still going with the codename of Sprite—was perfect: sleek, minimal and with a nod to the first Kirby outfits. Not a surprise that it basically served as a template for the ubiquitous blue-and-gold 1990’s basic training uniform. Marvel.com: Judging by the notes on this Spector design, would it be correct to say you loved the original 1970’s WEREWOLF BY NIGHT series? Luca Pizzari: Oh yes! Though I’m too young to actually say I grew up with it, I got my hands on a really old second-hand Italian edition of MARVEL SPOTLIGHT #3 when I was a kid and got hooked ever since. I’ve always been a huge vintage horror movies fan, from the classic Universal Monsters to all the Hammer Horror flicks of the 1960’s/1970’s—pretty much my favorite movie series ever—so it was only natural that I would fall for gems like WEREWOLF BY NIGHT, GHOST RIDER and most of all, TOMB OF DRACULA, one of my favorite comic book series ever. It was fun for this story to come up with a link between Moon Knight and Werewolf By Night, since the former famously first appeared in the pages of the latter [Moon Knight’s first appearance was in WEREWOLF BY NIGHT #32]. Luca Pizzari: Without giving out too much too soon, the script called for an establishing shot with a veritable X-Men “who’s who” in Bedouin version. That’s exactly the moment in which I just knew I loved this story. I got the freedom to go pretty crazy with cameos and “blink-and-you-will-miss-it” appearances so I probably ended up overthinking designs for characters that appear as a background silhouette in half a panel, but let’s be honest: whenever else [am I] going to have a chance to design from scratch my own version of every X-Man I could think of? Matt and Jake were pretty cool with it, we had a very open list of characters they’d have liked to appear and characters who couldn’t, and apart from that I was basically free to have the time of my life and cram in there whoever I could fit. I ended up having 30—thirty—characters in that shot, and after I submitted the page we had a brief game of “where's Waldo.” Seriously, people like Gambit or Storm are just characters I wanted to draw because of my love for the 1990’s, but Blindside and Archangel have actually bigger roles in the story, so I knew I had to pay particular attention to them. The Eye or Horus on Blindside’s blindfold to me made sense since it referred to her abilities with a nod to Ancient Egyptian religion/spirituality. For Archangel, I really wanted to play the truly “angelic look” edge, and gave him the Apocalypse mark on his mouth, to hint how in this universe things might have gone differently for him. Also, in the regular Marvel Universe, Apocalypse destroyed his wings, so here I thought he could have them bandaged to also play the inevitable “mummy” angle. Look for SECRET WARS JOURNAL this May, and stay tuned for all the latest news on Secret Wars!
>> read more

Ming Doyle Joins the Women of Marvel (Fri, 20 Mar 2015)
The Women of Marvel Podcast Episode 37 It's the latest Women of Marvel podcast! The Women of Marvel variant cover series continues with Ming Doyle! Listen to Women of Marvel - Episode 37 now! The Women of Marvel podcast will assemble to chat all things Marvel and more! New episodes will be released every Friday, co-hosted by Marvel Digital Media Group Social Media Manager Adri Cowan and Marvel.com Producer Judy Stephens, along with Marvel Director, Content & Character Development Sana Amanat and Marvel Comics Editor Emily Shaw. We also want your feedback, as well as questions for us to answer on future episodes!Tweet your questions, comments and thoughts about Women of Marvel to @AdriCowan@Omg_Dj_Judy@MiniB622,@Emily_ShawShaw or @Marvel with the hashtag #WomenOfMarvel! Make sure to visit and follow the Women of Marvel Tumblr page: http://thewomenofmarvelcomics.tumblr.com And Instagram at Instagram.com/TheWomenOfMarvel
>> read more

Follow the History of Daredevil Pt. 47 (Thu, 19 Mar 2015)
The History of Daredevil Pt. 47 In 1964, Marvel premiered one of its enduring and exciting super heroes, Daredevil. Whether in his secret identity as blind lawyer Matt Murdock or using his enhanced radar senses, DD stood out from the crowd as an unrelenting crusader for justice. To celebrate 75 years of Marvel, 50 years of the Man Without Fear and the upcoming debut of “Marvel’s Daredevil” on Netflix in 2015, we look back on the hero of Hell’s Kitchen’s remarkable history! As leader of the Hand ninja clan, Daredevil spent 2010 building an empire in New York City to challenge his enemies and, unfortunately, keep his friends at a distance. The mysterious Master Izo reaffirmed his desire to Matt Murdock destroy the Hand from within in DAREDEVIL #502, and the Man Without Fear made it clear to his ninja that the maiming and killing of enemies didn’t fit in with his plan for them in DAREDEVIL #503. When Norman Osborn planted a bomb in Luke Cage’s heart and threatened former Hero for Hire’s family in NEW AVENGERS #59, DD joined with his allies to protect him during an operation in NEW AVENGERS #60. Chagrined at Daredevil’s interference and dominance over the Hell’s Kitchen area of the city, Osborn sent his H.A.M.M.ER. forces to root him out in DAREDEVIL #504, while an increasingly disturbed Matt continued to build his castle, Shadowland. In DAREDEVIL #505, Daredevil and his ally the White Tiger traveled to Japan to try and reunite the fractured fingers of the Hand clans, but an assassination attempt on Bakuto, one of the leaders, in DAREDEVIL #506 sent the situation into a tailspin. Later, Matt dreamed of Elektra, who warned him of the growing evil inside of him. The White Tiger stood revealed as a traitor in DAREDEVIL #507, though DD continued unaware of it while she killed Bakuto and fostered even more chaos in the Hand. Back in America, Daredevil aided Earth’s Mightiest Heroes during Osborn’s audacious campaign against Asgard in SIEGE #4, and later witnessed the birth of a new team of Avengers led by his friend Luke Cage in NEW AVENGERS #1. Matt’s sworn enemy Bullseye escaped from incarceration in SHADOWLAND #1, and during a fatal fight Daredevil ran the villain through with a sai, piercing his heart and killing him. The Man Without Fear surveyed his territory and castle in DAREDEVIL #508, but collapsed under what Luke Cage and Iron Fist believed to be strain due to mind control. The duo confronted their friend in SHADOWLAND #2, hoping to sway him from his dark path, ultimately failing in their arguments. In Japan, Master Izo sent the real Elektra back to New York City to stop her former love in DAREDEVIL #509, suspecting the evil Snakeroot entity working behind the scenes, but when Matt joined with a seemingly stable Typhoid Mary the future looked black for all the players. Daredevil exhumed Bullseye’s corpse in SHADOWLAND #3 with an eye on resurrecting the assassin with the same Hand process used on Elektra, but fortunately, his costumed friends broke in to stop him in SHADOWLAND #4. Cage and Iron Fist debated killing Matt to stop the evil that flowed from him in DAREDEVIL #510, a solution the Kingpin supported wholeheartedly. The White Tiger told the Hand ninjas that their leader ordered the murder of looters in the city, while Matt’s old partner Foggy Nelson raced toward Shadowland to save his friend in DAREDEVIL #511. Once there, the duplicitous White Tiger took Foggy to Daredevil, who in turn announced the attorney’s imminent execution. Read more DAREDEVIL (1998) on Marvel Unlimited
>> read more

Follow the History of Deadpool Pt. 3 (Wed, 29 May 2013)
The History of Deadpool Pt. 3 By Brett White After making a bloody splash as an X-Force villain just over 20 years ago, Deadpool has grown from a cult favorite second banana to Marvel's most notorious leading mercenary. On June 25, 2013, comic book fans everywhere will get to experience life in the red and black tights when Deadpool's first ever video game breaks its way into stores. This marks Wade Wilson's first time headlining a game after appearing in other titles like “Marvel: Ultimate Alliance” and the Marvel vs. Capcom series. To celebrate this momentous occasion, we're giving you an in-depth look at Deadpool's history, from his humble beginnings as X-Force's snarkiest foe all the way to today. Be sure to visit the Marvel Digital Comics Shop and Marvel Digital comics Unlimited to brush up on your 'Pool history! What's a merc to do when the object of his affection needs breaking out of a mental institution? In X-FORCE #47, Deadpool answered Siryn's call for help after a failed mission landed her in the Weisman Institute for the Criminally Insane. But just as Wade busted X-Force's field leader out, he got left behind with all memory of his involvement removed from Siryn's mind by the manipulative Gamesmaster. When her memories returned in X-FORCE #56, Theresa went back to rescue Deadpool. With both halves of this odd couple finally free, 'Pool paid his rescuer back with a kiss which…didn't really please her. Better luck next time? 1997's DEADPOOL #1—kicking off DP’s first ongoing series—shoved a lot of Wilson's skeletons out of their cozy closet. The issue gave readers an unobstructed look at Deadpool's home life in a quaint San Francisco home with his elderly live-in prisoner, the cantankerous and feisty Blind Al. Wade took a mission to destroy a science outpost in Antarctica. Not a problem—until Deadpool discovered that Dr. Walter Langkowski—better known as Alpha Flight's Sasquatch—ran the outpost. The ensuing fight—because of course there was a fight—damaged the outpost's gamma core and threatened to irradiate half of Earth. Wade did the unthinkable to prevent a global catastrophe: he dove into the gamma core to fix it, saving the day and exhausting his healing factor. The intergalactic holding company Landau, Luckman and Lake claimed responsibility for DP's Antarctic mission, claiming they set him up to find out if he could be the hero their in-house prophets had said he would be. Wilson laughed off their offer to become a working good guy. With his healing factor broken, Deadpool tracked down Dr. Killebrew with Siryn's help. The former Weapon X geneticist wished to atone for the unspeakable horrors he did to Wade, so the doctor cured the merc's gamma irradiated healing factor with a healthy dose of Hulk-blood procured via impalement in DEADPOOL #4. This freed Wilson up to murder Killebrew, but Siryn convinced him otherwise, thus setting Deadpool on the heroic path that LL&L saw in his future. The path to true heroism included a few nasty pit stops. Getting involved in a bloody relationship with the deranged Typhoid Mary didn't help in DAREDEVIL/DEADPOOL ANNUAL. Temporarily posing as Spider-Man in the hero's early days and scaring Aunt May nearly to death didn't show great care for the time stream in DEADPOOL #11. Throwing Weasel and Blind Al in a dark room filled with knives, buzzsaws and razor blades just because the two communicated behind his back did demonstrate much heroism, and rushing headfirst into a battle with the psychopath T-Ray nearly got ‘Pool killed in DEADPOOL #14. All of those setbacks proved necessary to push Deadpool towards accepting LL&L's offer when agent Zoe Culloden pulled his broken body out of the snow. In DEADPOOL #17, the Merc with a Mouth learned his destiny as the Mithras with a mouth, a being charged with shepherding in the messiah. After coming to terms with his fate, Wilson prepared himself for his job, which turned out to just involve gutting an alien messiah-killer named Tiamat. The prediction became less than clear, though, as the messiah Deadpool pledged to protect turned out to be a celestial entity that robbed civilizations of their free will. After learning the truth in DEADPOOL #25, Wade turned against his mission and killed both his adversaries and the being he had been meant to safeguard. The world lost a "messiah" and gained continued free will. With his destiny destroyed and his entire support group gone, Wade fled San Francisco permanently. As far as he ran, though, his past came back in the physical form of ex-wife, Mercedes. Although he didn't initially remember being married, Deadpool’s memories of their life together and tragic end came back slowly. Mercedes had been murdered by T-Ray after the naive Wilsons took him in, an act that threatened to be repeated after T-Ray showed up again on DP's doorstep. DEADPOOL #33 dropped a bomb on the merc's backstory, as T-Ray revealed Mercedes to actually be his wife, Wade Wilson his true name, and the man who ruined their lives—Deadpool. T-Ray's magic left Wilson on the brink of death, and the reunited Wilson couple left Wade to rot and recuperate in hell. But does this revelation shake Deadpool's core sense of self? Not one bit! After all, no one should trust a psychopath with a band-aid for a nose like T-Ray! Check out DEADPOOL (1997) in the Marvel Digital Comics Shop, plus on Marvel Unlimited.
>> read more

Download 'This Week in Marvel' Episode 81.5 (Tue, 28 May 2013)
Download 'This Week in Marvel' Episode 81.5 Download episode #81.5 of This Week in Marvel from Marvel.com Ryan and Ben welcome their old pal "The Fallen Angel" Christopher Daniels, Impact Wrestling star and one half of the tag team Bad Influence, to the show. Enjoy a free-flowing discussion of comics and wrestling, including Daniels' plans for Slammiversary, his thoughts on Marvel NOW! and much more! Download episode #81.5 of This Week in Marvel from Marvel.com, check out Marvel Podcast Centralgrab the TWiM RSS feed and subscribe to This Week in Marvel on iTunes or Zune, so you never miss an episode! This Week in Marvel will focus on delivering all the Marvel info on news and new releases--from comics to video games to toys to TV to film and beyond! New episodes will be released every Tuesday and Thursday (or so) and TWiM is co-hosted by Marvel Digital Media Group Executive Editorial Director Ryan "Agent M" Penagos and Marvel.com Editor Ben Morse with Associate Producer Blake Garris and Associate Editor Marc Strom.  We also want your feedback, as well as questions for us to answer on future episodes! Tweet your questions, comments and thoughts about TWiM to @AgentM@BenJMorse or @Marvel with the hashtag #ThisWeekinMarvel! And if your message is longer than 140 characters, send it through fans.marvel.com!
>> read more

Subscribe to me on YouTube